The answer is external conflict.
Superficial conflict is not a commonly recognized type of conflict in video games. It generally refers to conflicts that are not deeply engaging or meaningful, which is not typically the focus of game design.
External conflict is the most common type of conflict in video games. It involves challenges or obstacles that a character faces from outside forces, such as enemies, environmental hazards, or societal pressures. This type of conflict is prevalent because it creates clear objectives and challenges for players to overcome, making the gameplay engaging and rewarding.
Internal conflict involves a character's struggle within themselves, such as moral dilemmas or emotional challenges. While this can be a compelling narrative element, it is less common as the primary focus in video games compared to external conflict, which often drives the main gameplay mechanics.
Interpersonal conflict involves struggles between characters, such as rivalries or personal disagreements. While this can be a significant aspect of a game's story, it is often a subset of external conflict rather than the primary type of conflict in video games.