Questions: Question 13 A class is like a blueprint or template for all the objects within a class.

Question 13

A class is like a blueprint or template for all the objects within a class.
Transcript text: Question 13 A $\qquad$ is like a blueprint or template for all the objects within a class. class
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Solution

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The answer is: class

Explanation:

  • A "class" in programming is indeed like a blueprint or template for creating objects. It defines the properties (attributes) and behaviors (methods) that the objects created from the class will have.
  • In object-oriented programming, a class serves as a prototype for objects, allowing for the creation of multiple instances that share the same structure and behavior defined by the class.
  • Therefore, the term "class" fits the description provided in the question.
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