Questions: Which statement about serious games is true? A. They teach players subjects such as math. B. They are developed only for the military. C. They are developed only for the educational sector. D. They are designed for entertainment. E. They comprise the biggest game market segment.

Which statement about serious games is true?
A. They teach players subjects such as math.
B. They are developed only for the military.
C. They are developed only for the educational sector.
D. They are designed for entertainment.
E. They comprise the biggest game market segment.
Transcript text: Which statement about serious games is true? A. They teach players subjects such as math. B. They are developed only for the military. C. They are developed only for the educational sector. D. They are designed for entertainment. E. They comprise the biggest game market segment.
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Solution

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Answer

The answer is A. They teach players subjects such as math.

Explanation
Option A: They teach players subjects such as math.

This statement is true. Serious games are designed with the primary purpose of education and training, rather than just entertainment. They can cover a wide range of subjects, including math, science, history, and more, to facilitate learning in an engaging way.

Option B: They are developed only for the military.

This statement is false. While serious games are used in military training, they are not exclusively developed for this sector. They are also used in education, healthcare, corporate training, and other fields.

Option C: They are developed only for the educational sector.

This statement is false. Serious games are used in various sectors, including but not limited to education. They are also utilized in healthcare, corporate training, and military applications.

Option D: They are designed for entertainment.

This statement is false. While serious games can be entertaining, their primary purpose is not entertainment but education, training, or solving real-world problems.

Option E: They comprise the biggest game market segment.

This statement is false. The entertainment gaming industry, which includes video games designed primarily for fun, is a much larger market segment compared to serious games.

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