Questions: Suppose we change the body of the cubeVolume method to ``` if (sideLength <= 0) return 0; return sideLength * sideLength * sideLength; ``` 1) How does this method differ from the one described in this section? The changed method returns a different value (from the method in the section) for the argument 0 only. The changed method returns a different value (from the method in the section) for 0 and negative arguments. The changed method returns different values (from the method in the section) for all arguments. The changed method returns the same values as the method in the section. Need help? CHALLENGE Activity 4.4.1: Write a method that returns true.

Suppose we change the body of the cubeVolume method to

```
if (sideLength <= 0)

    return 0;

return sideLength * sideLength * sideLength;
```
1) How does this method differ from the one described in this section?
The changed method returns a different value (from the method in the section) for the argument 0 only.
The changed method returns a different value (from the method in the section) for 0 and negative arguments.
The changed method returns different values (from the method in the section) for all arguments.
The changed method returns the same values as the method in the section.

Need help?
CHALLENGE
Activity
4.4.1: Write a method that returns true.
Transcript text: Suppose we change the body of the cubeVolume method to ``` if (sideLength <= 0) { return 0; } return sideLength * sideLength * sideLength; ``` 1) How does this method differ from the one described in this section? The changed method returns a different value (from the method in the section) for the argument 0 only. The changed method returns a different value (from the method in the section) for 0 and negative arguments. The changed method returns different values (from the method in the section) for all arguments. The changed method returns the same values as the method in the section. Need help? CHALLENGE Activity 4.4.1: Write a method that returns true.
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Solution

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Solution Steps

Step 1: Understand the Original Method

The original cubeVolume method likely calculates the volume of a cube given the side length. The formula for the volume of a cube is sideLength * sideLength * sideLength.

Step 2: Analyze the Changed Method

The changed method includes a conditional check:

if (sideLength <= 0) {
    return 0;
}
return sideLength * sideLength * sideLength;

This method returns 0 if the sideLength is less than or equal to 0. Otherwise, it calculates the volume using the same formula as the original method.

Step 3: Compare the Methods
  • For positive sideLength values, both methods return the same result.
  • For sideLength equal to 0 or negative, the changed method returns 0, while the original method might not have handled these cases explicitly.

Final Answer

The changed method returns a different value (from the method in the section) for 0 and negative arguments.

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