Questions: Suppose we change the body of the cubeVolume method to
```
if (sideLength <= 0)
return 0;
return sideLength * sideLength * sideLength;
```
1) How does this method differ from the one described in this section?
The changed method returns a different value (from the method in the section) for the argument 0 only.
The changed method returns a different value (from the method in the section) for 0 and negative arguments.
The changed method returns different values (from the method in the section) for all arguments.
The changed method returns the same values as the method in the section.
Need help?
CHALLENGE
Activity
4.4.1: Write a method that returns true.
Transcript text: Suppose we change the body of the cubeVolume method to
```
if (sideLength <= 0)
{
return 0;
}
return sideLength * sideLength * sideLength;
```
1) How does this method differ from the one described in this section?
The changed method returns a different value (from the method in the section) for the argument 0 only.
The changed method returns a different value (from the method in the section) for 0 and negative arguments.
The changed method returns different values (from the method in the section) for all arguments.
The changed method returns the same values as the method in the section.
Need help?
CHALLENGE
Activity
4.4.1: Write a method that returns true.
Solution
Solution Steps
Step 1: Understand the Original Method
The original cubeVolume method likely calculates the volume of a cube given the side length. The formula for the volume of a cube is sideLength * sideLength * sideLength.