Questions: At a carnival, one game involves guessing the number of marbles in a plastic jar. The following data represents the guesses that people made during one hour at the carnival. Complete the frequency table for this data.
1333,1206,1293,1464,1416,1188,1178,1165,1408,1090,1102,1357,1053,1185,1317,1409
Determine the frequency of each class in the table shown.
Number of Marbles in a Plastic Jar
Class Frequency
1047-1116
1117-1186
1187-1256
1257-1326
Transcript text: At a carnival, one game involves guessing the number of marbles in a plastic jar. The following data represents the guesses that people made during one hour at the carnival. Complete the frequency table for this data.
\[
1333,1206,1293,1464,1416,1188,1178,1165,1408,1090,1102,1357,1053,1185,1317,1409
\]
Determine the frequency of each class in the table shown.
\begin{tabular}{|c|c|}
\hline \multicolumn{2}{|c|}{\begin{tabular}{c}
Number of Marbles in a Plastic \\
Jar
\end{tabular}} \\
\hline Class & Frequency \\
\hline $1047-1116$ & \\
\hline $1117-1186$ & \\
\hline $1187-1256$ & \\
\hline $1257-1326$ & \\
\hline
\end{tabular}
Solution
Solution Steps
Step 1: Identify Class Ranges
The class ranges identified for categorization are:
Step 3: Categorize Data Points and Count Frequencies
Each data point is categorized into the corresponding class range based on its value.
Step 4: Fill in the Frequency Table
The frequency table is filled as follows:
Range 1047-1116: 3 data points
Range 1117-1186: 3 data points
Range 1187-1256: 2 data points
Range 1257-1326: 2 data points
Assumptions
Class ranges do not overlap.
Class ranges are treated as inclusive of the lower bound and exclusive of the upper bound.
All data points can be categorized into one of the provided class ranges.
Data points are discrete values.
Final Answer:
The completed frequency table is:
Range 1047-1116: 3 data points
Range 1117-1186: 3 data points
Range 1187-1256: 2 data points
Range 1257-1326: 2 data points